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The Call to War

The rain had ceased it downpour for the moment, scattered around Arthyr and his warband were the remains of a dozen squigs and at least as many Grots. Arthyr looked around to get an idea of the damage sustained to his brave Aelves; most were injured and a couple were lying with their life blood mingling in the mud and grime. He had felt their spirits pass from this mortal realm and said a quiet prayer to Kurnous.

Before he could finish his prayer and contemplate their losses, the sound of angelic wings broke through the sound of distant thunder. Uhtred landed heavily splashing mud across Arthyr's soaked cloak. The two old friends, soaked and tired, embraced each others hands in the warriors grip and nodded a welcome.

"Arthyr, war approaches. The Flamescar Plateau is being invaded by the forces of Chaos, Death and Destruction. We cannot let the treasures and knowledge of the ancient Agloraxi fall into their hands. Our scryers at Spiteshade have also seen us battling together again, hunting and slaying the minions of Chaos."

The message delivered by Uhtred to Arthyr was not easy for him to hear. His friend and ally needed his help, but he had yet to reach the Tower of the Eternal Wood. He knew that if he were to abandon his quest now the Tower would likely be overrun by greenskin.

"I must take a moment to meditate on this news old friend." Arthyr replied.

Arthyr stalked across the clearing and sat cross legged under the closest tree, closed his eyes and focused on the magical vortex under Spiteshade. There his mind met with his chief spellsinger - Mandia Nightlock. There she confirmed the news and the importance of leaving his quest and mustering his forces to leave for the realm of fire.

"Uhtred Greenwing, we leave to hunt!" Arthyr called as he rose.

The rain started again, shrouding the Sentinels of Spiteshade as they vanished into a swirling mist, leaving the Tower of the Eternal Wood to the greenskins for now...


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Skirmish loot cards!

So I've put together some loot cards for the loot that could drop during the campaign.

How will it work?

At the end of each battle select one character to look for loot. Roll a D6. If you score a 6 or more, you may then roll a D20 on the chart below.

Amulet of SpiritsGuardian GemBook of the OracleThornKnightfallStorm-Forged Great-cloakTwilight ShroudTitan's GuardRanger's PinSeeker's CrownSeeker's SwordEthereal ArrowAncestral Duardin Axe

Skirmish loot...

Throughout the skirmish campaign all parties will have chances of discovering loot to give to their characters...

I've made an early list of some loot that might drop during this campaign:

Amulet of Spirits
Enemies suffer -1 to hit this character.
Guardian Gem
+1 armour save.
Book of the Oracle Grants wearer the spells arcane bolt and mystic shield. Thorn +1 attack to one melee weapon.
Nightfall +1 rend to one melee weapon.

Airship down

Chapter 5

The forest canopy sped by under the hull of his faithful Ironclad 'Grim Lady'. Vaughm Stormmantle looked through his periscope, there in the distance he could see the monstrous tree surging through the canopy and then disappearing into the cloud cover. He must reach his cousin Beldak, there was danger coming... An Oruk warlord, violent and savage was making his way through the forest.

Suddenly Vaughm was shaken from his thoughts as a green explosion burst from the side of the 'Grim Lady'. He looked down to the forest, more green flaming balls were hurtling towards his ship.
"All hands on deck! Prepare to engage!" Shouted Vaughm as his Ironclad started to lose altitude.

Gonza the Mad cackled hysterically as he hurled arcane ball after ball at the stunty airship. His trusty guards Baz and Bol were grinning from the top of their squig mounts, the flicker of blood lust in their eyes. The plan had worked, and down fell the stunties, right into the squig …