Skip to main content

The Story begins


The forest spread out for miles around the massive conglomeration of giant elder trees that formed the Tower of the Eternal Wood; how a mere Spell Singer created this was a question that Arthyr Stornos could not answer. He had never seen anything like it in all of Ghyran, even the stories he had heard of Athel Loren didn’t talk about the Tower being this majestic and yet monstrous at the same time.

 

As he crouched in the branches of forest he studied the landscape, lush, deep dark forests as far as he could see. He could feel the power of Ghyran flowing through the area, he could sense old magic in places too where rune stones had been erected to tap the ebb and flow and to mark sites of importance. He let his senses flow further; his faithful spirit hawk Tui, flew alongside; flowing and weaving through the forest. He felt joy like he hadn’t since, since he couldn’t remember. This  place must be protected he realized, the taint of darkness mustn’t be allowed to ruin this.

 

Arthyr’s senses travelled further, suddenly he reeled back. Something was wrong, something shouldn’t be here… Greenskins! Foul Troggoths and Moonclan Grots were  here, hacking at the precious trees and despoiling the forest. Were they here to pillage the Tower? Or were they just drawn by the thought of spilling blood and sap?

 

He withdrew back into himself and Tui landed at his feet. Arthyr turned to his trusted advisors and friends Lythal and Aertas.

The Greenskins are here, we have some hunting to do my friends.”


Comments

Popular posts from this blog

Skirmish loot cards!

So I've put together some loot cards for the loot that could drop during the campaign.

How will it work?

At the end of each battle select one character to look for loot. Roll a D6. If you score a 6 or more, you may then roll a D20 on the chart below.

Amulet of SpiritsGuardian GemBook of the OracleThornKnightfallStorm-Forged Great-cloakTwilight ShroudTitan's GuardRanger's PinSeeker's CrownSeeker's SwordEthereal ArrowAncestral Duardin Axe

Skirmish loot...

Loot
Throughout the skirmish campaign all parties will have chances of discovering loot to give to their characters...


I've made an early list of some loot that might drop during this campaign:



Amulet of Spirits
Enemies suffer -1 to hit this character.
Guardian Gem
+1 armour save.
Book of the Oracle Grants wearer the spells arcane bolt and mystic shield. Thorn +1 attack to one melee weapon.
Nightfall +1 rend to one melee weapon.

Airship down

Chapter 5


The forest canopy sped by under the hull of his faithful Ironclad 'Grim Lady'. Vaughm Stormmantle looked through his periscope, there in the distance he could see the monstrous tree surging through the canopy and then disappearing into the cloud cover. He must reach his cousin Beldak, there was danger coming... An Oruk warlord, violent and savage was making his way through the forest.


Suddenly Vaughm was shaken from his thoughts as a green explosion burst from the side of the 'Grim Lady'. He looked down to the forest, more green flaming balls were hurtling towards his ship.
"All hands on deck! Prepare to engage!" Shouted Vaughm as his Ironclad started to lose altitude.


Gonza the Mad cackled hysterically as he hurled arcane ball after ball at the stunty airship. His trusty guards Baz and Bol were grinning from the top of their squig mounts, the flicker of blood lust in their eyes. The plan had worked, and down fell the stunties, right into the squig …